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WebGLRenderer: Calling "copyTextureToTexture" on an unused WebGLRenderTarget does nothing
#28282
opened May 4, 2024 by
gkjohnson
Clipping is not correct when material enables transparent and spot-light casts shadow [WebGPU]
WebGPU
#28267
opened May 3, 2024 by
Cerberus
FBXLoader loads default Unreal model with wrong rotation
Loaders
#28193
opened Apr 22, 2024 by
trusktr
EXRLoader: Add support for
B44_COMPRESSION
.
Enhancement
Loaders
#28134
opened Apr 14, 2024 by
TodicaIonut
DoubleSided transmission broken with
WEBGL_multisampled_render_to_texture
(Oculus Browser)
Bug
#28131
opened Apr 13, 2024 by
mrxz
Problem implementing frustum culling and sorting for InstancedMesh
Question
#28102
opened Apr 9, 2024 by
agargaro
Automatic initialization and updates of standard matrices in wgslFn and tslFn analogous to RawShaders in webGL
TSL
Three.js Shading Language
#28070
opened Apr 4, 2024 by
Spiri0
Error EXR:
deepscanline
. warning: deepImageState
, idmanifest
.
Loaders
#28055
opened Apr 2, 2024 by
TodicaIonut
Support non-integer loop start and ends when using pragma unroll_loop_*
#28020
opened Mar 28, 2024 by
sguimmara
GLTFLoader outputs an empty Group when multiple scenes refer to the same root node
Bug
Loaders
#27993
opened Mar 25, 2024 by
wlinna
BatchedMesh: add method to check if geometry can be added
Suggestion
#27979
opened Mar 23, 2024 by
marwie
BatchedMesh: Add geometry groups support and multi material handling
Suggestion
#27930
opened Mar 16, 2024 by
minitoine
GLTFLoader: Don't duplicate vertex buffers when loading triangle fans and strips
Loaders
#27926
opened Mar 15, 2024 by
ericman314
FBX Loader: Blender export with rotation animation will result in error
Loaders
Regression
#27907
opened Mar 12, 2024 by
nookinook
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