Unity3D Ingame Editor IMGUI
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Updated
Apr 14, 2017 - C#
Unity is a game development platform used to build high-quality 3D/2D games that can deployed across mobile, desktop, VR/AR, consoles, or the web.
Unity3D Ingame Editor IMGUI
Core sources for The Void game
Unity3D Script to store persistent data in JSON format and watch them live on Inspector.
A 2D game based on Snake.
Example Project for yaSingleton. A singleton pattern implementation for Unity3d. Based on ScriptableObjects instead of the conventional MonoBehaviour approach.
Serializes into PlayerPrefs, JSON file, binary file, or AES encrypted file. Lightweight, transparent, editor-configurable storage container for saving ScriptableObject state.
tree generator for unity
Perlin noise based camera shake MonoBehaviour script for Unity3D, ready to attach to a Camera. Uses a coroutine-based execution that exits after the job is done. Should be relatively performant.
A better duplication option for Unity
WakaTime integration in the Unity editor.
Unity-based procedural voxel chunk generator. Landscape is generated using Unity's Perlin Noise functionality.
Project for the children UCI hospitals in Medellín, Colombia using Unity 3D.
Astar A* pathfinding Unity C#
🌀 Unity script used for smooth and customizable object rotation with gyroscope (initially configured to rotate x and z axis using x and y axis of gyro but can be easily edited). It include initial calibration with offset, rotation speed (Time.deltaTime * velocity), smoothing parameter editable in Unity inspector and debug overlay.
Created by Unity Technologies